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Goodies from E3
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Check out this 25 minute Half-Life 2 demo. It's guaranteed to knock your socks off; this game is destined to make all other games, past and present, appear relatively archaic.
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Damn! That HL2 video looks awesome. Any word on system requirements to run that beast? Looking at it, I question whether my system could handle it.
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Doom 3 won't hold a candle to HL2; just compare the E3 trailers. Doom 3 will be a continuation of the old-style shoot, don't think FPS. It won't have multiplayer support or the massive mod community that HL2 is guaranteed to have. No multiplayer + little to no mods = gathering dust on the shelf in no time. Great multiplayer + tons of mod potential = 5-year lifespan (like the original Half-Life).
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Doom 3 looks head and shoulders better graphically. It's not even close, IMO.
"Don't think FPS"? Doom 3 IS a FPS.
Now if you want to talk plot and scripting, then yeah, Half-Life 2 figures to be far
superior.
Just how great HL2's multiplayer will be remains to be seen. I don't think you can take anything from the success of HL1 in that regard.
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I am fully aware that Doom 3 is a FPS, and it will undoubtedly be a shallow shoot-'em-up like its forefathers (hence, "shoot, don't think").
I have seen screenshots and videos of both games, and Half-Life 2's Source Engine appears to be superior by and large.
How can we NOT take any of the original Half-Life's success into account when predicting the success of Half-Life 2 (in the multiplayer department, especially)? How many games can you name that are still going strong online after five years? Valve did it right the first time, so I don't know why they'd blow it the next time around.
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You say "mindless shooter" like it's a bad thing.
From the screenshots and video I've seen, Doom 3 looks much better.
Your mileage evidently varies.
Half-Life's success has no bearing on this game. Unreal was a fun game. Unreal 2 was pretty, but it sucked. Half-life's mutliplayer was broken out of the box. Who knows how well HL2 will do with the mod community? HL was easy to work with. HL2 is a big question mark until it hits the street.
And Id's games have a ton of staying power. HL was embraced by the mod community. Id *created* the mod community.
Finally, many dozens of games have been built from id-licensed engines. Longevity is where you look for it.
So yeah, HL2 seems to make past and present games look archaic, but I don't expect it to be alone on top of the hill graphically.
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Sierra did it right with Tribes.. they borked it badly with Tribes 2..
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For a game that was supposedly so bad, we sure did play a lot of Tribes 2. I liked it.
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I agree with Palooka on this one. I'm a big fan of both Tribes games, and I can't wait for Tribes: Vengeance. What ever happened to Tribes: Fast Attack (or whatever its working title was)? Was it scrapped when Dynamix went belly-up?
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T2 was great. I think Fast Attack eventually got crammed into the Classic mod for T2. I always preferred the "don't think, just shoot" FPS's over the tactical ones. I hated CS, DoD and all the other HL mods. I played through the single player HL and then put it on the shelf, never to be played again. I do however, still play in Quake 3/UT LAN fragfests. Needless to say, I am looking forward to Doom 3 much more than HL2.
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Fast Attack is the PS2 version of the game, if I remember correctly..
I played T2 a lot when it came out, but I remember not enjoying it at all and grumbling a lot.