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Tribes: Arial Assault is the Playstation 2 game.
I have it (and the network adapter, of course) good game, nicely done port and one of the best console online games out there. It is the readers digest version of Tribes 2, for instance the bomber has no tailgunner place and there is no lance nor is there a cloaker. There is also an auto aim in the game so you don't need to be precise with every shot which is good considering the limitations of the dual stick controler for FPS games.
HL2 looks like it is going to have fantastic graphics. It's longevity, playability, and appeal are yet to be seen. The mod comunity may not take to the game, we won't know till they try. Also regardless of the marketing they may have I am willing to bet if you don't have a realy fantastic system it will not run well if at all. This could be a huge minus, the first game ran nicely on systems just above the minimum as mine was.
Doom 3 is also going to suffer from the needing a huge machine to run it syndrome. Again, I care not what developers say, in pre-release hype ALL developers have claimed their game will run smoothly on machines at the minimum specs, how many actualy do run good on lower end systems? A few but none that look like Doom 3 or Half-Life 2 I am sure.
I am not real wild about either of them though I would lean far more toward Half-Life than Doom. The ID software games got real old for me a very long time ago and I have no interest at all. I think I was realy sick of ID games after the first Doom, or maybe Hexen. The second Doom was more of the same. When Quake first came out I was blown away by the polygon graphics but after playing a bit I was saying "Hmm, feels like Doom." and that was that for Quake. But being a fool that I am I bought Quake 2 because it was suposed to have great multiplayer, the single player game turned me off as soon as I realized I would be spending more time looking for a bloody switch than fighting for my life... just like Doom... and did not care for it. When I went on-line the idea of weapon pickups also turned me off. Every game is won by he who knows where the rocket launcher is. I never understood how people got "adrenaline rushes" from games like that, it was just tiresome to me.
When the Nitro Pack came out for Interstate 76, a game that I loved single player, one of the few that I have completed more than 3 times just because I loved it, but never realy played on-line before the Nitro Pack came out. Then I was driving my Hacienda (an El-Camino for the non I-76 people) online and never touched any of the FPS until I told these fools about Tribes (I was the first to get it, hehe). Asside from my purchace of Quake 2 I never realy did any FPS after I got into I-76 on-line and never missed them. Tribes was such a break from the run-n-gun mentality of Quake that I realy saw no similarity between them and I still have a hard time lumping the Tibes games in with all the FPS's since 90% or more of them suck in my opinion.
Doom 3 = I could not care less.
Half-Life 2 = If it will run on my system.
I-76 = If they made this into a Massively Multiplayer world then my life would be complete.
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I have spent the last ten minutes trying to find some witty picture to post for Widowmaker for having the longest post in recent memory. And after long hard work I have this to post for my man Widow.
http://www.ebaumsworld.com/forumfun/positive6.jpg
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Sorry, not even close :o
Not only does that picture not do justice to my ruggedly handsome looks (next time try not to choose a picture of Palooka) but that is not even close to my longest post.
If I realy feel like going at it I can ramble on for pages. Luckly for the world I do not feel inclined to do so often.
For the attention impared I sumed it up at the bottom of the post. I just added the stuff about I76 because I was feeling nostalgic and I would realy like to see that game come back with new technology. Interstate 82 was an unfortunate flop.
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I miss I'76 too. It would be good to see some updated form of it. I'82 was atrocious.
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I'76 was probably my favorite game ever, from both a single player and multiplayer perspective. But much of its multiplayer appeal, at least for me, came from the small, close community that still survives, in part, in AK. That being said, its small, tightly knit community most likely means that Lacktivision views it as a commercial failure--in light of the numbers that play the Quake and Half-Life series. And the dud that was I'82 probably drove the final nail into the Interstate series coffin--much though I wish that weren't the case.
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Loose Cannon is fit to be the next I'76.. at least right now..
http://www.3dactionplanet.com/loosecannon/
I'm actually a newsie over there since Virtu is the host/designer.. I helped him with a lot of it. ;)
Also I'76 was one of my favorite games.. The game that made me get the internet and start gaming a whole lot.. Tribes really set the bar higher though.
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http://www.e3awards.com/win.html
Notice that there's no mention of Doom 3. Half-Life 2 owned the show.
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DOOM III? There is going to be a DOOM III? Oh yeah... that's right I forgot about that. I guess the late minute addition of a netcode for multiplayer is going to push them into next year before a release. Cause there is less and less info about the game now. Gee I wonder why........
Okay, enough of me on my soapbox. Let someone else whine about this one.
;)
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So now you're an evangelist?
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I suppose I'm as much an evangelist on behalf of HL2 as you are for Doom 3.
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That would be incorrect. But you might remember that Doom 3 won "best of E3" last year when it was first revealed. New revelations get the lion's share of the notice, as I'm sure you know.
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I think NWN won for three years in a row, didn't it? :)
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Who knows? :D
My contention is that Doom 3 will challenge Half Life 2 mightily in the graphics department.
Nothing more, nothing less.
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