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Thread: Dragon Age Origins

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  1. #1
    Who is Nuts and Abbadon? [AK]StitchJones's Avatar
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    Dragon Age Origins

    I was wondering if anyone was going to be picking this up when it hits on Nov. 3rd?


  2. #2

    August Knights
    The old Man in the War [AK]Rocks's Avatar


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    I am I Believe

  3. #3
    August Knights [AK]Swae's Avatar
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    Quote Originally Posted by [AK]Rocks View Post
    I am I Believe
    Are we surprised?

  4. #4
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    [AK]Squidly's Avatar
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    Played the Flash preview game... looks pretty cool, although the combat gets a bit repetitious.
    The sun has fallen down
    And the billboards are all leering
    And the flags are all dead at the top of their poles.

  5. #5
    Lurking Moar Slaughter's Avatar
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    Pre-ordered and can't wait for it to get here.

    Though I did get the Console version.
    lol, <3

    Retired EQ, WoW Player.

  6. #6
    Who is Nuts and Abbadon? [AK]StitchJones's Avatar
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    I'm about an hour in and I'm not really digging it yet. This plays exactly like all the other Bioware games out there, which isn't a bad thing, but it's not exactly a good thing either. The whole chat and menu system is long in the tooth and seems really recycled. The graphics are okay, but not to the quality of video clip previews I've seen recently. I'll half to play some more but as of right now I feel a little bit cheated.


  7. #7
    Kill them in the face! [AK?]Azmodious's Avatar
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    anyone still playin this? was it worth the purchase?

  8. #8
    Lurking Moar Slaughter's Avatar
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    I've been playing it on 360. Its great.
    lol, <3

    Retired EQ, WoW Player.

  9. #9
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    I've been playing it for about a week now, don't seem to be anywhere near the half way point yet either. I'm loving it, the NPC interaction is my favorite so far. You'll be travelling from place to place and you'll hear the NPC's bantering with each other, without pausing the game and putting up a dialogue screen, (too bad so sad, you don't get to pitch in sometimes :-P).

    I also like the gift idea for the NPC's and the story/battles give it that extra epic feeling that really makes me love this game. The only thing I wish was different is that I could have a further over the shoulder perspective, or even top down, it's too constricted for me, (tight spaces baaaaad).

    The start was slow like stitches said, but I focused more on the development of the story since 50% of the first 2 hours was actually cutscenes, (not in a bad way), helped move the story along and introduce the principle characters. For replay value, esc skips dialogue/actions in cutscenes.

    This brings me to my last point.... they programmed the NPC's to... ACT. Yes, the NPC's have facial expressions, move around, swing their arms at you and what not, they don't just stand there with expressionless faces and lips moving when they talk. It's pretty awesome.



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