...and I have to say I was very pleasantly surprised. My experience with MOHAA's multiplayer code led me to believe that online play was going to suck hardcore with my dialup, but it was very smooth, with only one momentary lagout halfway through my session. (Of course, it could just be Zorro's blazing fast server. ) My online wanderings also led me to expect a bug-ridden half-finished piece of software, but then again, I got that impression from reading EA's support request forum--you don't hear from the people who are running it with no problems over there.

Thanks to Palooka and Faxman for showing me the ropes last night--can't wait to get some more quality gaming time in. Anyone up for a run around 9:00 EDT tonight?