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Thread: August Knights Global Ops Server Live

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    August Knights Global Ops Server Live

    I installed the Global Ops server tonight and tested it out. It seems pretty stable, and it has been popular all night (had 17 people in there at one point). For those of you who have been interested in Global Ops, feel free to stop by the server and give it a whirl. The name is, surprisingly enough, August Knights Global Ops, and it's hard to miss considering that it is one of the few Linux servers available. By the way, the notorious GO Linux server has proven its reputation tonight; it only takes up about 10% of the memory, but it eats the CPU for lunch.

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    The old Man in the War [AK]Rocks's Avatar


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    Reloaded Global Ops last night, So I plan on stopping by this weekend.

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    Who is Nuts and Abbadon? [AK]StitchJones's Avatar
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    I also got it loaded up and patched. Looking forward to joining in this weekend.

    KAHN!!!!!!!!!!!!


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    If this game is under $20 around here (which Squid gave me every reason to believe it is), I'll probably pick this little beaut up when I get Road to Rome. Hope to see y'all soon!

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    Yeah, the main challenge is finding it. IF you can find it it's under $20. I got it for $14.99.

  6. #6
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    [AK]Squidly's Avatar
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    BTW, I tried to find your server this AM Palooka, but I couldn't connect.

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    It was showing up in the server list for me last night, but now it won't for some reason. It's running, though. Just specify 12.165.52.146

    By the way, I'll probably only be running the GO server when we plan to meet on it because after awhile, it brings my server to its knees. This morning, it was using 99% of my CPU. However, it's up and running right now for testing by AK folks.

  8. #8
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    I used the ip address and it still wouldn't connect. Weird. Also we got booted last night after one map on the CS server.

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    I fixed the CS server problem. I will try to figure out what the deals is with the GO server (which was working like a charm last night) this evening. I see that someone just connected, so some people can see it, at least.

  10. #10
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    Check the requirements on TWL for the CS server. I'm pretty sure we have to run some sort of anti-hax0r plug in to be considered "legit" for match play.

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