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Thread: BF1942 Patch 1.4 is out!

  1. #1

    August Knights
    The old Man in the War [AK]Rocks's Avatar


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    BF1942 Patch 1.4 is out!

    Even if we don;t play, you should be ready to! Here is link for the Update:

    http://www.3dgamers.com/games/battlefield1942/#filelist

    CLIENT FIXES

    New Features
    -The console command Soldier.CameraShakeFactor 1.0> toggles the camera shake in
    1st person on/off.

    -Two new weapons replacing earlier weapons used in the game
    -Type 99- Japanese Assault rifle
    -DP 1928- Russian Assault rifle

    Improvement of game feeling
    -Slight delays when turning, jumping and pulling out new weapons for a smoother
    and tighter experience.
    -Recoil animations changed.
    -Improved Death Cam: can now be configured to disable `Reveal Killer' mode.

    Gameplay Fixes
    -AA Guns do not cause splash damage when hitting sandbags.
    -Mines now detonate when vehicles go in reverse over them.
    -Infantry can now aim a full 180 degrees up and down in the 1st person view.
    -Camera shakes when firing weapons mounted on vehicles.
    -A pixel added to the center of the cross hair (server option).
    -Disabled ability to repair land-based vehicles in hangars.
    -Rear gunner for Stuka/SBD/Ai-chi-val now have cross hair.
    -Default mouse sensitivity raised for air controls.
    (You need to revert to default input settings once for this to take effect.)
    -Added friendly mine indicators to HUD and mini-map.
    -Increased bayonette damage to cause instant kill.
    -Machine guns on Japanese destroyers don't run out of ammo anymore.
    -Deviation time goes back to normal after running faster.
    -Archival in Wake Island CTF spawns in with full health again.
    -Less damage to planes from stationary machineguns.
    -Road to Rome bombers re-balanced.

    Graphical Improvements
    -New and improved parachute landing animation in 1st person view.
    -Lightmaps on ships implemented.
    -Increased visual effect for AA-gun airplane hits.
    -Improved hit particle effect when shooting at infantry.
    -Road to Rome british soldiers get the Sten Gun.
    -Faulty Defgun death effect fixed.
    -Fixed a bug with B17 flaps that caused them not to appear on clients.
    -Bazooka/Panzerschrek smoke trails changed.

    Optimizations
    -Improved precaching when loading maps, reducing stalls when new objects are
    loaded in during game.

    Menu
    -Scoreboard now shows current server's name, IP address and Map name.
    -Scoreboard now lists player ID for all players.
    -Buddylist is now saved to profile and retained between maps.
    -Text messages and kill messages from buddies are color coded green.

  2. #2
    Super Moderator

    August Knights
    Secretary of War
    Brewmaster

    [AK]The Beast's Avatar


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    Suh-weet! I'm patching my server as we speak. Anyone up for some WWII mayhem on my server tonight?

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