I've been playing Max Payne lately, and I've been trying to capture a bullet flying through the air during a cinematic pause. So far the only luck I've had is that I can see shotgun pellets emerging from the barrel, but no Ingram, or pistol bullets, even during a heated gunfight, and even when they're clearly visable in bullet time. However, bullet casings appear as usual. My visual settings are maxed, and projectile detail is set to high, so my question is this: have any of you who own M.P. actually captured bullets during a pause? Also, is there any way to control the pause rotation camera, or switch to different perspectives during a pause?
Just curious------
Fax Payne