Results 1 to 15 of 29

Thread: Rainbow Six Vegas

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Who is Nuts and Abbadon? [AK]StitchJones's Avatar
    Join Date
    Oct 2002
    Location
    Ballston Spa NY
    Posts
    4,134
    Okay, It's installed finally, and I'm getting the patch now.


  2. #2
    August Knights
    Undersecretary of War


    Long Live Reaganomics!
    [AK]Hylander's Avatar
    Join Date
    Sep 2001
    Location
    Bethlehem, PA
    Posts
    5,497
    I picked this up this afternoon.. about to install it.
    "The inherent vice of capitalism is the unequal sharing of blessings; the inherent virtue of socialism is the equal sharing of miseries." - Winston Churchill

    ---
    Hustedia.com | Husted Visuals | The Racing Historian


  3. #3
    August Knights
    Undersecretary of War


    Long Live Reaganomics!
    [AK]Hylander's Avatar
    Join Date
    Sep 2001
    Location
    Bethlehem, PA
    Posts
    5,497
    The Damn French!!!

    First the installer doesn't recognize my Core 2 processor and it doesn't support widescreen formats out of the box??? Unbelievable.. I had to download a hack to get it to work at 1650 resolution...

    "The inherent vice of capitalism is the unequal sharing of blessings; the inherent virtue of socialism is the equal sharing of miseries." - Winston Churchill

    ---
    Hustedia.com | Husted Visuals | The Racing Historian


  4. #4
    August Knights
    Undersecretary of War


    Long Live Reaganomics!
    [AK]Hylander's Avatar
    Join Date
    Sep 2001
    Location
    Bethlehem, PA
    Posts
    5,497
    OK, preliminary point of view - 3 Words:

    1) Pile
    2) Off
    3) Shit

    I've spent an hour with this thing and what I've found is no native widescreen format and even when I run at a lower resolution centered on my screen, I can't get more than 28 fps. V-Sync is off. And I turned everything to medium and below. When I get into areas with enemy, I drop into the teens.

    I'm running an Intel Core 2 Duo E6600, 2 gigs of RAM, and an ATI X1900 w512mb PCI video card.

    I guess this is what happens when you directly port a kiddie console to a PC. Anyone want a reduced priced copy of RS: Vegas??
    "The inherent vice of capitalism is the unequal sharing of blessings; the inherent virtue of socialism is the equal sharing of miseries." - Winston Churchill

    ---
    Hustedia.com | Husted Visuals | The Racing Historian


  5. #5
    Super Moderator

    August Knights
    Secretary of War
    Brewmaster

    [AK]The Beast's Avatar


    Join Date
    Sep 2000
    Location
    Elkton, MD
    Posts
    4,784
    1.02 patch is out today (the second patch in 9 days). No word yet on what it fixes but it's a biggie (~82 megs), so hopefully it'll address some of the slow performance issues and multiplayer crashes that seem to be the main topic of discussion over at the Ubi.com forums. My monitor isn't widescreen, so I'm not affected by its lack (surprising, since it's an Xbox 360 port, and that console supports 16:9 out of the box). I'll update my findings once I give it a lil' workout.

    Update: here's the patch changes

    ================================================== ==============================

    Rainbow Six: Vegas v1.02 Patch Contents

    ================================================== ==============================

    Overview
    ========

    * Fixed a crash when player is kicked from server.
    * Fixed a crash when fetching online matches (quick and custom search).
    * Fixed a crash/freeze that occurred after many games have been played.
    * Fixed a problem when switching from Online to LAN mode.
    * Fixed the freeze issue after the Unreal logo related to the Language for non-Unicode programs setting.
    * Throwing a grenade on a player using a turret will now apply damage.
    * Removed Eye Adaptation.
    * Radar jammer now jams all players.
    * Fixed map rotation issue on dedicated servers.
    * Fixed the choppy Ubisoft logo animation when the game starts.
    * Reduced lag with in-game videos on certain computers.
    * Many Tutorial-related inaccuracies have been corrected.
    * Fixed a dedicated server crash related to equipement.
    * Fixed the cursor being stuck in desktop sub-rect after an ALT-TAB.
    * Version number will now be displayed to the user in the main menu.
    * Fixed a bug while observing a game where while using the joystick, the A button was not displayed properly.
    * Fixed controller problem where wrong button was assigned to exit turrets.
    * Fixed the missing grenades and ammo when going from Realistic to Normal mode.
    Last edited by [AK]The Beast; 12-21-2006 at 12:53 PM.

  6. #6
    August Knights
    Undersecretary of War


    Long Live Reaganomics!
    [AK]Hylander's Avatar
    Join Date
    Sep 2001
    Location
    Bethlehem, PA
    Posts
    5,497
    Doesn't really fix much. Still no native widescreen format, and the FPS still stink. =(
    "The inherent vice of capitalism is the unequal sharing of blessings; the inherent virtue of socialism is the equal sharing of miseries." - Winston Churchill

    ---
    Hustedia.com | Husted Visuals | The Racing Historian


  7. #7
    Administrator
    August Knights
    Chief Executive Officer

    [AK]Palooka's Avatar
    Join Date
    Sep 2000
    Location
    Reno, NV
    Posts
    2,796
    I've been using a widescreen hack since I picked up the game. It works fine.

    http://www.widescreengamingforum.com...pic.php?t=8072

    If you want better performance, you might try turning off the postprocessing.

    KellerGame/Config/PC/KellerEngine.ini

    bUsePostProcessEffects=False

    The game runs fine on my machine with everything cranked up. I have the postprocessing on, although I find the full-screen glow effect pretty annoying. It looked damned good with postprocessing turned off, but you lose a lot of the game's effects, including the nightvision and blur (after being hit) effects.

    After doing some tweaking, I was able to really enjoy this game. I think it's a great game despite the console feel. My only gripe is the checkpoint system; there was one segment of the game that I must have played through 30 times (in realistic mode). It can be mighty frustrating.

  8. #8
    Super Moderator

    August Knights
    Secretary of War
    Brewmaster

    [AK]The Beast's Avatar


    Join Date
    Sep 2000
    Location
    Elkton, MD
    Posts
    4,784
    The 1.03 patch is now available--I'm getting it now and will post the notes here when it completes.

    Update: at 91 megs, this is another biggie. Here's the notes:

    ================================================== ==============================

    Rainbow Six: Vegas v1.03 Patch Contents

    ================================================== ==============================

    Overview
    ========
    * Enabled PunkBuster support.
    * Fixed the game session creation bug (network failed to initialize) when using HTTP proxies (like Norton Personal Firewall) by using a different destination port.
    * Fixed a dedicated LAN crash.
    * Fixed the server listing that was capped and didn’t show all the available servers.
    * Fixed a bug that prevented picking up weapons when taking a dropped weapon from somebody who was in zoom mode when killed.
    * Fixed the secondary console that was assigned to the quote character by default.
    * Fixed the radar jammer sound that stays even after death.
    * Fixed the floating C4 explosive and motion sensor floating when put on breakable items.
    * Fixed the menu problem when mapping the [End] key.
    * Fixed the canister that resets in Retrieval when the carrier is killed while taking cover.
    * Fixed a Retrieval mode bug that caused a 2nd match from having no reachable canister.
    * Fixed a bug that caused the user to lose his weapon without picking-up the one on the ground.
    * Fixed some incorrect mapping messages.
    * Added a check to warn the user if an instance of the game is already running.
    Last edited by [AK]The Beast; 01-22-2007 at 03:49 PM.

Similar Threads

  1. Rainbow Six and other offline games?
    By [AK]Swae in forum General Gaming
    Replies: 9
    Last Post: 09-17-2008, 07:17 AM
  2. Dark Side of the Rainbow
    By [AK]Clay in forum August Knights Round Table
    Replies: 8
    Last Post: 04-08-2008, 08:53 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •